The ROOMS

ROOM 1 - The Inheritance
Grandma Ethel's Private Office

     Grandma Ethel was a world traveler who you've just found out has passed away and left you an inheritance. In her will, she described a safe in her office to which you will find it. The other family members have just found out and are furious. They're on their way to find the safe and will be here in an hour. Find it and escape before they show up!

Room Capacity: 10 People                 Length: 60 minutes            Difficulty: Medium

ROOM 2 - World's Fair Hotel
A Room Inside the Hotel

     The year is 1893 and you and your colleagues at Pabst Brewing have checked into the World’s Fair Hotel in Chicago, Illinois. Your team is at the Columbian Exposition to try to win the Pabst beer a blue ribbon for the “America’s Best” category. After dropping off your luggage and freshening up, your team goes to leave but the door is locked. You have only one hour to escape and get the Pabst beer to the Exposition before the judging starts!

Room Capacity: 8 People               Length: 60 minutes            Difficulty: Medium

ROOM 3 - The Recruits
The Launch Control Room

     You're a group of CIA trainees that are put in this room as your final test. In the C.I.A. nothing is what it seems. Upon entering, a fail safe was initiated that will lead to a missile launch in exactly 60 minutes. Your objective is to find the code that will stop the launch to prevent civilian casualty. Do you have what it takes to pass your final test?

Room Capacity: 10 People maximum, minimum of 3 required to play.

Length: 60 minutes         Difficulty: HARD

ROOM 4 - The Quest for the King's Crown
 

The Medieval Castle

     You and your team has been offered a job at an neighboring kingdom with better pay and more benefits. To prove your worth you must steal the king’s crown. As servants, you have spent weeks snooping around the castle looking for the hidden crown and have finally narrowed down it’s location. The Knights are out jousting and will return at dusk, which is only an hour away. Once the crown is in your possession you must flee the kingdom or risk being imprisoned in the dungeon. Or worse. Be Turned into a frog!

Room Capacity: 8 People               Length: 60 minutes              Difficulty: Medium

THIS ROOM IS SPONSORED IN PART BY MAINE MILITARY SUPPLY

ROOM 5 - The Game Museum
 

The Game Museum 

     Welcome to the Evolutions of Games exhibit at the Bangor Escape Rooms Museum of Games. As humanity has evolved over the centuries, so has our ability to fulfill possibly our most primal need: to play games. From thousand-year old games like Go and Mancala through the 90's video games, we have filled our free time with cards, boards, dice and all manner of monsters to defeat. This time, the monsters are the games themselves. Can you play through the millennia of game history in under an hour, or will you be left staring at the two most dreaded gaming words in history: GAME OVER?

Room Capacity: 10 People               Length: 60 minutes              Difficulty: Hard

In all games, you'll work together to solve puzzles and clues that eventually will lead to your escape from the room. Some clues are fairly easy, while others might have you scratching your head. (But please avoid scratching the heads of strangers). No special skills are needed. Communicate with each other, search the rooms carefully, and if you get stuck, move on to another area or a different puzzle.

Games will begin with a briefing by our staff, where we'll review the rules and answer any questions. Then, you'll be led into the room and your countdown to escape will begin. You'll either make your way out or we'll unlock the door when your time runs out. Although these games are challenging, don't worry - you'll have fun whether you escape or not! At the end of your game we'll recap your accomplishments and explain how to solve the remaining puzzles inside the room. Plan on spending a total of about 90 minutes with us from start to finish.

Be sure you arrive on time! Leave ample time to find parking. If you arrive after the door to the room has been "locked", you will not be allowed to participate, and there are no refunds or exchanges permitted. Please arrive no later than 15 minutes before your room start time.

So what's the prize for escaping? Besides the tremendous pride and excitement you'll feel if you're one of the few exceptionally clever teams to make your way out of the room, you'll also be added to our Hall of Fame where you can bask in eternal glory and recognition!

Please do not spoil the fun of the games for other participants by revealing answers to puzzles and clues.

© 2016 by Mystery Portal Entertainment